Volume 3 of Savage Tales of Horror and Rippers Preview!

9.08_update_v2This week rounds out the trifecta of terror, bringing you Volume 3 of Savage Tales of Horror, with a sneak peek at another horror from Rippers Resurrected!

If you’re one of us who are right-thinking people and like free stuff, then you should pre-order the three print volumes of Savage Tales of Horror Bundle and get all the PDFs for free! Free stuff with immediate gratification—can it actually get any better?

Not a fan of free stuff? Prefer not to have your world cluttered by the physicality of printed books? Oh, I know you guys are out there—I’m not here to judge. You can get all three of the individual volumes as PDFs—that’s Savage Tales of Horror Volume 3, Savage Tales of Horror Volume 2, and Savage Tales of Horror Volume 1.

In Savage Tales of Horror Volume 3 you’ll have several unique opportunities:

  • Do your best to enjoy your time on the Isle of Death. Does it matter how well you can kill Nazis if they just won’t stay dead? Try it with the Weird War II setting.
  • Read The Final Page of an ancient tome of evil, in which a Witch’s soul is written. Who can stop this terror but those like you, witchmarked yourself, one of the Accursed? Best with Melior Via’s Accursed.
  • Answer a deep space distress call and reignite a bitter eons-old war between two deadly adversaries. Do they want to draw you into their conflict, or do they just want to Hear You Scream? Use it in your next The Last Parsec campaign!
  • Visit Hotel 96. The fine music, great food, and a release for the soul are all waiting just for you…but will you ever leave? It has a burning desire to make you stay for good! This is a lovely side trip in any East Texas University game.
  • Dance through the streets of old London town, possibly with ghastly apparitions, perhaps until you die from euphoric exhaustion. Can you survive The Dance of the Dead? It’s party time in the Savage World of Solomon Kane.

Savage Tales of Horror requires the Savage Worlds core rules and Savage Worlds Horror Companion.

And as we have been beset by the Halloween hobgoblins of little minds*, we’re keeping up the “long” tradition—we have yet another horror preview from Rippers for all the fans out there. Just remember that the Kickstarter for Rippers Resurrected is Oct. 6th—22nd (and it’s only 2 weeks long)!

* That’s not why I’m here, but I’ll probably do a little of that anyway. 


Rippers: Resurrected Kickstarter Begins Next Week

Rippers ResurrectedIn Rippers, the evil Cabal formed under the leadership of the monstrous Jack the Ripper and brought the Victorian world on its knees. You and the other Rippers were there to fight back, using Rippertech pulled from the creatures of hell and implanted into yourselves.

Darkness is awash upon the land again, and you have been called once more. Can you save the world for Queen and country? Can you keep evil from obliterating all that is good? Most importantly, can you maintain proper decorum through an entire Whist Society Patrons’ Tea while you’re still juiced up on extracts of werewolf spleen?

These and many other perils will be yours to face when the Rippers: Resurrected Kickstarter campaign launches next week! Save the date, because the whole campaign is only going to last two weeks, and we don’t want you to miss one terrifying minute of it!

So You’re Wanting to Start a NE Gang? Kudos!

Necessary Evil 2: Running a GangCongratulations on your first step in starting a gang—admitting that you have a problem, and that the problem is you don’t have a gang!

Whether you’re starting your gang as part of the Necessary Evil: Breakout campaign or for the Gang War Savage Tale, we’ve got your back. Just download the Running a Gang freebie from the Necessary Evil page, and you’re all set. No license, no waiting period, no quarantine to make sure your gang doesn’t have super-rabies—it’s like starting a gang is a totally unregulated activity outside the scope of the law!

So, please, enjoy your fledgling steps as a new gang owner, and let us know how your efforts are working out.

#SavageSeptember Sundown Starts

#SavageSeptember is nearly over, as is your chance to enter this month’s contest.

Some of the best choices so far include these three links. Check those out for inspiration and be sure to share your own graphic (static, animated, or video) on social media #SavageSeptember telling people your favorite Savage Worlds setting (and why). Then you’ll be eligible for your chance to win $50 credit to the PEGinc webstore—yours to do with what you will!

Pick a Pinnacle setting or one from a Savage Worlds licensee, but you’ve got to email a link to PEGJodi@gmail.com to be eligible to win. Don’t let the month sneak by you!

Black Lantern: Mercenary Companies Available for Shaintar

Black Lantern Report: Mercenary CompaniesWho is the shadowy organization known as The Black Lantern? Perhaps the unfounded rumors can be put to rest with the recent discovery of a report from one of their agents!

This agent has infiltrated all six of Shaintar’s main mercenary companies, learning who is welcome where and what their different, secret, and sometimes sinister motivations are.

Enjoy Black Lantern Report #6: Mercenary Companies, the first of the reports to wind their way to the public eye.

The Thin Blue Line Now in Print!

The Thin Blue LineParanormal activity is on the rise in Detroit, and an angry spirit, dangerous creature, or pack of desperate cultists hides under every sewer cover and within every abandoned building. But Corktown Precinct has a secret defense—its crew of supposed washouts are either psychics or have encountered the paranormal. These damaged, over-worked, and under-paid officers keep paranormal activity in Detroit under wraps and out of sight—no mean feat in a city as old, large, and haunted as Detroit!

Once available only to Kickstarter backers, The Thin Blue Line: A Detroit Police Story is now available in softcover, hardcover, and premium hardcover as well as PDF. For the supporters of local game stores, preorder now and look for it in distribution next month.

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